var Speed = 500.0;

function Update () 
{
	//var X = Input.GetAxis("Horizontal") * Time.deltaTime * Speed;
	//var Y = Input.GetAxis("Vertical") * Time.deltaTime * Speed;
	if(Input.GetMouseButton(0))
	{
		var X = Input.GetAxis("Mouse X") * Time.deltaTime * Speed;
		var Y = Input.GetAxis("Mouse Y") * Time.deltaTime * Speed;
		transform.Translate(X, Y, 0);
	}
		/*
	{
		var MouseX = Input.GetAxis("Mouse X") * Time.deltaTime * Speed;
		var MouseY = Input.GetAxis("Mouse Y") * Time.deltaTime * Speed;
		MouseX -= (MouseX * 2);
		MouseY -= (MouseY * 2);
		transform.Rotate(MouseY, MouseX, 0);
	}
*/
}